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Wayzata's Best of Shareware PC/Windows 1
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Wayzata's Best of Shareware for PC-Windows - Release 1 - Wayzata Technology (1993).iso
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MUSIC
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AC32MUSC
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ACCUDOCS.EXE
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1993-02-10
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ACCU
Music System
by Kevin Fischer
An ASP Member
Version 3.2
Copyright 1993 - Kevin Fischer
February 10, 1993
INTRODUCTION
Are you an aspiring musician? Do you wish you could create songs for your
PC speaker or Adlib/Soundblaster (or compatible) sound card? Do you want
to be able to create your own music and have decent looking printed sheet
music?
If so, then maybe ACCU Music System is the program for you. Everything
that you need to enter, transpose, play, and print your music is included
in the program. You begin by defining your Song filename and then going to
the music editor. In the music editor, you type in simple commands that
represent the musical notes, key signatures, etc. in your music. The music
editor also displays your music in standard musical notation at the top of
the screen. The music editor allows you to enter up to 11 different voices
(or parts) for your song. After you finish entering your music, you can
use the transposer to transpose a voice (or voices) from one key to
another, one octave to another, etc. Before printing out your music on the
printer, maybe you'd like to find out if it sounds like what it's supposed
to. You can then use the play option to play out your song on either your
internal speaker or your sound card. If you have a sound card, it can play
all 11 voices (parts) at the same time. Finally, you can print out the
voices on your printer in standard music notation. It all prints quickly
and easily.
HARDWARE/SOFTWARE REQUIREMENTS
Computer: IBM or compatible
Processor: Any x86 processor (8086, 8088, 80286, 80386, 80486, etc.)
Graphics: No graphics card required
Memory: 384kb RAM required, 512kb RAM or higher recommended
Operating System: DOS version 3.3 or higher (or compatible)
Drives: Two floppy drives; or a floppy drive and a hard disk (floppy not
needed if program is already on hard disk)
ADDITIONAL HARDWARE/SOFTWARE WHICH CAN BE USED (but is not required)
o CGA graphics card/monitor
o Printer with graphics support (i.e. not a daisy-wheel printer)
o Sound card (Adlib, Soundblaster, or compatible)
o Mouse
o Adlib .ROL file player (one such possible program is included)
NEW IN THIS VERSION
o Enhanced .ROL file compatibility - now works with WinJammer
o Fixed bug which did not let margins option in printouts work
o Fixed bug which caused improperly shortened printouts
o Added two new printer drivers (for the IBM Proprinter and HP
Deskjet)
o Desqview and OS/2 aware - gives up timeslices to both
ACCU Music System v3.2 2-10-93 Page 1
UPGRADING FROM PREVIOUS VERSIONS
All song files from previous versions of ACCU Music System can be used with
this version. The printer drivers in versions 2.0 and above are NOT
COMPATIBLE with previous versions. You will HAVE TO either create new
printer drivers (with the updated printer configuration in MUSICSYS.EXE) or
copy over a printer driver that comes with this version (assuming you have
that printer). Printer drivers from older versions WILL NOT WORK
CORRECTLY. There are new commands in this version of the program, but all
old song files will still work correctly.
Due to the way ACCU Music System v3.0 and above is set up compared to the
old versions (ACCU Music Printer 2.1 and below), you will need to rename
the song files you created with previous versions. Since the previous
versions only supported one voice, then you will need to rename them to
.ACC music files. Simply use the RENAME command to change your file so
that it has the .ACC file extension. For example, if your song was
originally called MYSONGFI.LE, then you would type:
RENAME MYSONGFI.LE MYSONGFI.ACC
If you decide you want to add more voices to your newly renamed file, you
can use the 'Convert .ACC File to .SNG File' option in the Conversion menu.
See the section 'TERMS USED IN THIS MANUAL' (page 3) for information on
.ACC and .SNG files.
RUNNING THE PROGRAM
The program MUSICSYS.EXE has three command-line options. It defaults to
using direct screen writes which are the quickest method of updating the
screen. If for some reason your screen does not look right, try using the
/BIOS option listed below. If you have a color screen and the screen shows
up in black and white, try using the /COLOR option listed below. If for
some reason the program does not work whenever it seems to be waiting for a
keypress, try the /NOSLICE option.
Options: /BIOS Force BIOS screen writes instead of direct
screen writes
/COLOR Attempt to force color screen mode if color
does not appear on color monitor
/NOSLICE Disables giving up time slices to Desqview or
OS/2
The format for calling the program with command-line options is as follows:
MUSICSYS /BIOS /COLOR /NOSLICE
All command-line options are optional and must be separated by a space.
The order does not matter. Some examples might be:
MUSICSYS /BIOS
ACCU Music System v3.2 2-10-93 Page 2
MUSICSYS /COLOR /BIOS /NOSLICE
MUSICSYS /COLOR
MUSICSYS /NOSLICE
MUSICSYS /BIOS /NOSLICE
TERMS USED IN THIS MANUAL
These terms and concepts are important in order to understand how ACCU
Music System works.
Voice = This refers to one part of a song. A typical song
is composed of multiple voices. Usually each
instrument (instruments only available with sound
cards) will have its own voice.
Song file = A file with an extension of .SNG. This is for
multiple voice songs. The file with the .SNG
extension will contain the title of the song, the
author, and a list of the additional voice files.
The additional voice files have the same base
filename as the .SNG file, but have extensions of
.V?? (where '??' is the voice number). Each voice
file contains a voice for that song.
Music file = A file with an extension of .ACC. This is for
single voice songs. If you have a simple one-
voice piece you want to type in, use a music file.
Basically a music file is the same as a voice file
for the song files. If you decide you want
multiple voices in your song at a later, you can
always change your .ACC file to a .SNG file.
Voice file = A file with an extension of .V?? (where '??' is
the voice number). Voice files belong to .SNG
files. They contain the actual music data for a
song file. They are similar to .ACC files.
.ROL file = A file with an extension of .ROL. This is for
playing on an Adlib compatible sound card. It is
created when you have sound output set for a sound
card. An external player is then used to play it.
INSTALLING THE PROGRAM
Before installing ACCU Music System, it is important that you read the
README file. Do this by typing: TYPE README|MORE
Next, you will need to install ACCU Music System onto another floppy disk
or to a hard disk directory. Here's some brief instructions on how to do
this:
Begin, by running the INSTALL.EXE program from either the disk or hard disk
directory where the files for the program are located.
ACCU Music System v3.2 2-10-93 Page 3
NOTE: Be sure to change to the drive or directory where INSTALL.EXE is
located (i.e. don't type B:INSTALL).
It will go through the three modules which you can install. You do not
have to install all of them, but it is recommended that you install the
program files (the first one). The INTUNE module is only for .ROL song
playing on sound cards. If you DO NOT have a sound card, you do not need
to install this. Just select the modules you want or don't want by press Y
or N.
You will then be prompted for a destination drive. Press the letter of the
drive to install to. It will then prompt you for a directory (it defaults
to \MUSICSYS). Press ENTER to keep it, or change it as you please. It
will then check the available space on your destination location and then
install the modules you selected.
If you are working with a floppy drive only system, you may have to do
multiple installations in order to get it completely installed. This is
because if you are installing to your 2nd floppy, the music program and the
INTUNE program may not both fit. With 720k, 1.2mb, and 1.44mb floppy
disks, this shouldn't be a problem.
After running the installation program, it will automatically change to the
drive and directory where you installed the program and run MUSICSYS.EXE
for you. (NOTE: If you only installed INTUNE, this will not work.) You
can continue the installation by going to the next section titled
'CONFIGURING THE PROGRAM'.
CONFIGURING THE PROGRAM
To configure ACCU Music System, there are a series of steps needed. Some
are not needed for all systems. Please go through the following sections
to successfully install ACCU Music System.
First you must decide whether you want to put your ACCU Music System song
and music files (with file extensions of .SNG and .ACC) in the same
directory or drive as the ACCU Music System program. It is advised that
you put them in a separate directory in order to keep your files straight.
If you decide to not put the ACCU Music System song and music files in the
same directory as the program file, continue with the next section. If you
decide to leave them in program file directory, skip ahead to the section
after this.
Setting the Location of your Song and Music Files
NOTE: See the section 'TERMS USED IN THIS MANUAL' (page 3) for more
information on what Song and Music files are.
o If you want to put them (your music and song files) in a separate
directory, or in a separate directory on a different hard disk, do the
following:
ACCU Music System v3.2 2-10-93 Page 4
Create the directory for your ACCU Music System song and music
files.
You can do this by typing: MD dirname
at the right location (i.e. on the right drive, etc.).
o If you want to put them on a different floppy disk, just make sure the
floppy disk is formatted and that you'll always have this disk in the
same drive everytime you use ACCU Music System.
Next, follow these steps:
1) Load up MUSICSYS.EXE by typing: MUSICSYS.EXE
and pressing ENTER at the DOS prompt.
2) Now select the option 'Configure system' from the main menu.
3) Continue by selecting the option 'Path to songs'. This will allow you
to change the location the program looks for your song and music files
at.
4) It will prompt you for the full path to where your song and music
files (.SNG and .ACC files) will be at. Enter the full path to either
the directory you created or to the correct floppy drive and press
ENTER.
Examples:
If your program files are on the D drive and in the MUSICSYS
directory, and you created a directory called SONGS off of it,
you would type: D:\MUSICSYS\SONGS
If your program files are on your A floppy drive and you're
putting the song files on your B floppy drive, type: B:\
You have now set the path to your song and music files. If you make a
mistake, you can re-select 'Path to songs' from the menu and enter the
correct path.
If you installed the sample music/song files, you will need to copy them
into this new directory (along with any other music/song files you may
have).
Setting up your mouse
Make sure that you have a mouse driver loaded. Typically if your mouse
works with other programs (that support mice) then you have a mouse driver
loaded.
If you have not already loaded ACCU Music System, do this by typing
MUSICSYS.EXE at the DOS prompt and pressing ENTER.
1) Go to the Configuration menu by selecting the option 'Configure
System'.
2) Select the option 'Mouse status'. It will then ask you whether you
want the mouse turned on or off. Select the appropriate setting.
ACCU Music System v3.2 2-10-93 Page 5
That should have successfully set up your mouse. If that does not work,
verify you have a mouse driver loaded and that it is the latest version.
If you still have problems, contact me.
Setting your Sound Output Device
If you have not already loaded ACCU Music System, do this by typing
MUSICSYS.EXE at the DOS prompt and pressing ENTER.
ACCU Music System supports the following sound devices at this time:
o PC Speaker
o Adlib compatible sound card
(This includes the Soundblaster card, the Thunderboard, most
boards by MediaVision, etc.)
When outputing sound on the Adlib compatible sound card, it will use a .ROL
song player. ROL is the file extension given to a file format of songs
designed for the Adlib sound card. Many sound card players are available
which will play the .ROL format. You need one of these players in order to
output your music on a sound card. The player you choose must have the
ability to have the .ROL song filename passed to it on the DOS command-
line. The SHAREWARE program InTune is included for this purpose. See the
section SOUND CARD USE (page 25) for more information on how to use it with
ACCU Music System.
If you have a .ROL song player, be sure to have it installed correctly
somewhere on your computer's hard disks or floppy disks.
1) Go to the Configuration menu by selecting 'Configure system'.
2) Select 'Sound output' from the Configuration menu.
You will now be given 3 sound device choices:
Internal Speaker, Adlib driver, and Soundblaster driver
3) Select the sound device you have. If you have a sound card, select
the kind of card it is compatible with. If you do not have a sound
card, just select Internal Speaker.
At this time, the Adlib driver and Soundblaster driver do not work
differently, but in the future, sound card file formats specific to
the Soundblaster may be added.
It will next ask how you would like to output your sound.
If you previously selected Internal Speaker, just select Internal Speaker
again. In the future, more choices for the Internal Speaker may be added.
Users using the internal speaker are now done with choosing the sound
output device.
If you previously selected either Adlib driver or Soundblaster driver, you
will only be given one choice. Select 'Adlib .ROL Player'.
You will now be prompted for the full path and filename of your .ROL song
file player. Enter that and place the string !-! where the .ROL filename
ACCU Music System v3.2 2-10-93 Page 6
should go. (If you are going to use InTune, see the section SOUND CARD USE
(page 25) for information on what to put at this prompt).
Examples:
If your .ROL player is called ROLPLAY.EXE, is located in C:\PLAYER,
and has the command-line options '/s' and '/b' before the filename,
you would type:
C:\PLAYER\ROLPLAY.EXE /s /b !-!
If your .ROL player is called SONGPLY.EXE, is located in
C:\MUSICSYS\PLAY, and has no options on the command-line, you would
type:
C:\MUSICSYS\PLAY\SONGPLY.EXE !-!
Whenever you go to play a song, the program will create a .ROL file in the
directory you specified for your Song and Music files (.SNG and .ACC files)
and then run the .ROL player with that filename.
See below for more information on creating songs for playing on a sound
card.
Setting up your Printer/Picking a Printer Driver
First of all, make sure that you have copied all of the files with the .PRT
extension to the same directory as the MUSICSYS.EXE program. (This should
have already occurred if you used the INSTALL program). These files are
the printer drivers.
If ACCU Music System is not already loaded, load it by typing MUSICSYS at
the DOS prompt.
1) From the main menu select 'Configure system' to go to the
Configuration menu.
2) Select 'Printer configuration' to go to the Printer Definition Menu.
3) If your printer is NOT compatible with one of the printers listed
below, proceed to step 6.
PAN1091I.PRT Designed for the Panasonic 1091i printer. Should work with
the Panasonic 1080, 1091, 1092, and other Panasonic printers
as well. May work with some Epson printers too.
GEMINI10.PRT Designed for the Gemini 10 printer. Should work with the
Gemini 15 printer also.
EPSONLQ.PRT Designed for any Epson LQ printer. Tested on Epson LQ 2500
compatible GSX-140.
GSX140.PRT Designed for the Citizen GSX-140 printer.
BJ10E.PRT Designed for the Canon Bubble Jet 10e printer.
HPLASER.PRT Designed for any Hewlett-Packard Laser Printer. Tested with
the HP IID printer.
ACCU Music System v3.2 2-10-93 Page 7
HPDESKJ.PRT Designed for any Hewlett-Packard Deskjet Printer. Tested
with the DeskJet 500
IBMPROPR.PRT Designed for any IBM Proprinter.
4) Select the option 'Select Printer Driver'.
5) You will be given a listing of printer names from the printer drivers
in current directory. Select a driver by pressing ENTER on it. If
you do not see a printer you want, select 'Unavailable Printer' and
continue with step 6.
If you selected a printer driver, you are done with printer
configuration.
6) Assuming none of the printer drivers supplied with program work, you
can go ahead and make your own printer driver. Continue with the
section titled 'Creating your own Printer Drivers'.
Creating your own Printer Drivers
NOTE: If you have a laser printer not Hewlett Packard compatible,
special printer routines need to be written for it. I would be
glad to do this for you. Please send me a letter telling me your
printer name and hopefully we can work something out. Do not use
the options on the Printer Definition Menu to create a laser
printer driver!
NOTE: Laser printer drivers cannot be loaded up. Any attempt to do so
will result in unpredictable problems!
1) If you are not at the Printer Definition Menu, get there. The path to
the menu is: Configure system->Printer configuration
Select Printer Driver
Set Printer Port
Set Default Print Quality
Define Printer Name
Set up printer strings
Save printer configuration
Load printer configuration
Clear printer configuration
Quit program
2) Begin by giving your printer driver a name. Select the option 'Define
Printer Name'. Type in the name for your printer. If you make a
mistake, you can re-select the option to change it.
3) Next you want to create the printer strings. GET OUT YOUR PRINTER
MANUAL!! You will first be asked several questions about your print-
er.
- The first question asks whether your printer gives the top
printhead pin a value of 128. Typically the printer will give
this pin a value of 128 or 1. Select YES for 128 or NO for 1.
This will affect whether your music is printed inverted or
normal.
ACCU Music System v3.2 2-10-93 Page 8
- Next, you are asked three more questions concerning the graphics
capabilities of your printer. The three resolutions supported
are:
480 dots/line (60 dots/inch)
960 dots/line (120 dots/inch)
1920 dots/line (240 dots/inch)
You will be asked for each resolution whether your printer
supports it. Just select YES or NO depending on what your
printer manual says.
- The last question is asked only if you said that your printer
supported 1920 dots/line. You are then asked whether your
printer requires two passes to print a full line at this
resolution. Typically your printer manual will say something
like "Can't print adjacent dots" if it requires two passes. If
you are unsure, just press YES.
You will now enter the decimal code numbers for each printer function.
You need to enter 3 digits for each code number. That means for the
number 27, enter 027. For the number 0, enter 000. After entering
these 3 digits, press ENTER. It will advance to the next code number
entry. When you are done entering code numbers for that printer func-
tion, press ENTER at an entry number prompt without typing anything.
This might seem a little confusing so the following is an example:
Lets assume you want to enter the numbers 27, 87, 102, and 1 for a
function. You would type:
027<ENTER>087<ENTER>102<ENTER>001<ENTER><ENTER>
Be sure to press ENTER where it says <ENTER>. You need to enter code
numbers for the following printer functions:
o Resetting the printer to its initial state when turned on.
o Setting linefeed to 1/6 inch spacing. Make sure this is for
setting all linefeeds to 1/6 inch, not just a one time 1/6 inch
linefeed.
o Setting linefeed to 8/72 inch spacing. Make sure this is for
setting all linefeeds to 8/72 inch, not just a one time 8/72 inch
linefeed.
o Turning on double wide print mode.
o Turning off double wide print mode.
o Turning on enhanced or NLQ printing.
o Turning off enhanced or NLQ printing.
o Setting Graphics mode to 480 dots per line (60 dots per inch).
Make sure this is for 8 pin mode, not 9 pin.
o Setting Graphics mode to 960 dots per line (120 dots per inch).
Make sure this is for 8 pin mode, not 9 pin.
o Setting Graphics mode to 1920 dots per line (240 dots per inch).
Make sure this is for 8 pin mode, not 9 pin.
o Setting linefeed to 0/n inch spacing. 'n' can be any number your
printer supports just as long as it supports a 0/n inch linefeed
ACCU Music System v3.2 2-10-93 Page 9
mode (no movement). Make sure this is for setting all linefeeds
to 0/n inch, not just a one time 0/n inch linefeed.
If you make a mistake while entering these codes or answering the
questions, finish with the rest of the questions and code numbers for
the other printer functions. Then select the 2 option from the main
menu again. Answer the questions correctly. This time, just press
RETURN at the prompt for each printer function you entered correctly
previously. This will skip entering the data for that function, but
will retain the data you entered previously. When you come to a
function which you entered incorrectly or that has no 'old data', just
type in the correct code numbers. They will overwrite the old ones.
4) After you have finished answering all of the questions, entering all
of the code numbers for each printer function, and defining the name
of the printer, you will want to save your printer driver. Do this by
selecting the 'Save printer driver' option. Enter a filename for your
printer driver. I recommend a filename which will give you some idea
of what kind of printer it is. You are now done creating a printer
driver.
5) After you have saved your printer driver, you can simply select your
printer driver by using the 'Select the Printer Driver' option. If
you are unsure how to use this option, see the section 'Setting up
your Printer/Picking a Printer Driver' above.
If you realize you have made a mistake when creating your printer driver,
you can use the 'Load printer driver' option to reload it and make changes.
You can also use 'Clear printer driver' to erase the current printer driver
definition from memory.
Setting the Printer Port
This option is for specifying the printer port for printing. It is
primarily for users who do not wish to use LPT1: (since this is the normal
default).
If you have not already loaded ACCU Music System, do so by typing MUSICSYS
at the DOS prompt.
1) If you are not at the Printer Definition Menu, get there. The path to
the menu is: Configure system->Printer configuration
2) Select the option 'Set Printer Port'.
3) Enter the number of your printer port (LPTx:). You can enter a port
number ranging from 1 to 4. Port 1 is the default.
Setting the Default Print Quality
This option is for setting the default Print Quality. It saves you from
having to re-select the print quality every time you do a printout.
If you have not already loaded ACCU Music System, do so by typing MUSICSYS
at the DOS prompt.
ACCU Music System v3.2 2-10-93 Page 10
1) If you are not at the Printer Definition Menu, get there. The path to
the menu is: Configure system->Printer configuration
2) Select the option 'Set Default Print Quality'.
3) Select the default print quality for your printer.
NOTE: Whenever you change printer drivers, the default print quality is
set to none.
NOTE: If you set a print quality that is not supported by your printer
driver, the default will not show up automatically when going to
print your music.
Setting the Program Options
If you have not already loaded ACCU Music System, do so by typing MUSICSYS
at the DOS prompt.
1) Go to the Configuration Menu by selecting the option 'Configure
System'.
2) Select the option 'Program options'.
3) You will be able to change the following program options:
File date/time checking:
If this option is Yes, then it will first compare the date and time of the
existing .ROL file with the dates and times of the .V?? files or the .ACC
file. If the .ROL file is newer than its supporting files, it will not
re-compile the song before playing. If the supporting files are newer, it
will re-compile. This is mainly a time-saving option.
NOTE: If you have file date/time checking turned on and you play different
voices of the song without re-editing the song, it will not re-compile it
and thus will not play the correct voices. Thus, if you usually try
playing different voices repeatedly, do not turn on this option. If you
always play all voices or the same voice(s), leave it on.
Show song titles with filenames:
This will display the titles of the .SNG files next to each filename. This
makes it easier to recognize songs, but may be slow on some computers.
High speed graphics note drawing:
Turning this on will cause the notes to be drawn quicker when scrolling in
the graphics-based editor. It uses a different method of moving the
graphics on the screen which is less accurate, but much quicker. The only
visible difference you will see on the screen is that with this on,
portions of notes may appear on the edges of the screen. This does not
occur when this option is turned off. This partial notes does not present
a problem, since the note will be re-drawn when you cursor over to it.
This option is turned on by default and it is recommended that you don't
turn it off unless you have a high-speed computer.
Play notes as entered:
ACCU Music System v3.2 2-10-93 Page 11
This option will cause the notes you enter in the editor (either graphics-
based or text-based) to be played on the PC speaker as you enter them.
This can be useful to check mistakes. This is not affected in any way by
the sound output device set up in the Configure System menu.
NOTE: Due to the way the current version of ACCU Music System is written,
it will not play all notes correctly while in the editor. The following is
a brief explanation of where it will have problems:
If you are using an * for the accidental and there is a KEY= statement
affecting that note (i.e. somewhere above it) or you are using an * for the
accidental and there is the same note previously (in the same measure only)
which has an accidental, then it will not remember the previous accidental
when playing the note.
For example:
KEY=7F
B*4Q ; This note would be played as a natural and not flatted
or
KEY=0F
BF4Q
B*4H ; This note would be played as a natural and not flatted
NOTE: This problem ONLY affects the notes being played as you enter them
in the editor. This problem DOES NOT occur when using the Play command
from the main menu. This problem WILL be fixed in a future release.
Notes played as entered all have equal length:
When having the notes played with the previously mentioned option (in the
editor), the notes play with preset lengths corresponding to the note
length. What this means is that a whole note is twice as long as a half
note, a half note twice as long as a quarter note, etc. Since it uses
preset lengths, the notes that are played in the editor are not affected by
TEMPO= statements. Because you must wait to start typing until after each
note has finished playing, it may become tedious when entering long notes
(such as whole notes). By turning this option on, all notes will be played
with a short length (about the normal eighth note length) so that you won't
have to wait long to start typing, but will still be able to hear the note.
Again, NOTE that this option only affects notes played in the editor.
Use Text Editor rather than Graphics Editor:
This option will allow you to use the text-based editor rather than the
graphics-based editor when this option is turned on. The graphics-based
editor is the default, but you can switch to the text-based one whenever
you wish. It works identical to the graphics-based editor except for the
fact that it doesn't draw the musical staff on the screen. It is
recommended that you use the text-based editor if you don't have a CGA-
compatible graphics card or if you're computer is too slow when scrolling
the music with the graphics-based editor.
ACCU Music System v3.2 2-10-93 Page 12
Setting Sound Volumes (for Sound card users only)
If you are using an Adlib compatible sound card and have ALREADY set it up
as a Sound output device, proceed if you want to set the output volumes for
the dynamics in your music.
If you have not already loaded up ACCU Music System, do so by typing
MUSICSYS at the DOS prompt.
1) Go to the Configuration Menu by selecting 'Configure system'.
2) Select the option 'Set Sound Volumes'. (NOTE: This option will only
show up if you have previously selected either Adlib driver or
Soundblaster driver for your output device).
It will give you a list of musical dynamics ranging from pppp to ffff. You
get to enter the volume that these dynamics will play out of the sound card
when you select the 'Play Music' command.
The volumes range from 0 to 100, with 100 being the loudest. Enter a
number next to each dynamic. Press ENTER at a dynamic without changing
anything to leave what was there before.
Setting the Screen Colors
If you have not already loaded ACCU Music System, do so by typing
MUSICSYS.EXE at the DOS prompt.
1) Go to the Configuration Menu by selecting 'Configure system'.
2) Select the option 'Set colors'.
The screen will show a list of colors on the left-hand side and their
associated color numbers. On the right-hand side there is a sample screen
display so you can see how the screen will look.
You will be prompted for the following items and what color they should
have:
window text - Text in a window
window highlighted text - Highlighted text in a window
window border - Window border
window background - Background of the window
main screen text - Text on the main screen
main screen highlighted text - Highlighted text on the main screen
main screen background - Background of the main screen
input foreground - Text of an input prompt
input background - Background of an input prompt
Color numbers range from 0 to 15 for text and 0 to 7 for background colors.
It will show the previous value in brackets and you can keep that value by
just pressing ENTER.
Setting Registration Codes
ACCU Music System v3.2 2-10-93 Page 13
This option is for entering your registration codes if you have registered
ACCU Music System. It will disable the SHAREWARE message at the bottom of
the screen as well as disabling the information screen shown when exiting
ACCU Music System.
You simply enter the registration name and the code given to you by the
author. If they are correct, it will disable the above mentioned features.
USING ACCU MUSIC SYSTEM
If you have not already loaded up ACCU Music System, do so now by
typing MUSICSYS at the DOS prompt.
The program will display the program heading, the current song/music
file, the title of the song file (if it has one), and the main menu.
You will see a menu with the following options:
Set Music/Song File
* Enter Music
* Print Music
* Transpose Music
Convert Music
* Play Music
Configure System
Shell to DOS
Quit program
NOTE: The starred '*' options will NOT appear on the menu until you select
a music or song file using the 'Set Music/Song File' option.
You will also see a message at the bottom right-hand corner of the screen
saying 'F1 for Help'. You can press F1 on any menu selection within ACCU
Music System in order to get detailed help on it. If you have a mouse, you
also click the mouse on 'F1 for help' to get help on the current selected
item.
On any of the menus in the program, you can use the arrows keys or the
mouse to select an option. You only need to single-click with mouse on an
item to choose it. If you are using the keyboard, pressing ENTER will
choose an item. You can also press the number in front of the item to move
the cursor to that item.
The following tells what you can do at this menu. See the sections
following for more detailed information on the options.
To load up a previously saved music or song file, or to create a new one,
select the option 'Set Music/Song File' (see page 15).
To edit the currently selected music or song file, select the option 'Enter
music' (see page 16).
ACCU Music System v3.2 2-10-93 Page 14
To print a voice from the currently selected music or song file, select the
option 'Print music' (see page 19).
To transpose voice(s) in the currently selected music or song file, select
the option 'Transpose music' (see page 21).
To do file conversions, select the option 'Convert music' (see page 23).
To play voice(s) in the currently selected music or song file on either the
PC speaker or a sound card, select the option 'Play music' (see page 24).
To configure the settings of the system or to create/select printer
drivers, select 'Configure system' (see page 24).
To temporarily shell to DOS, select 'Shell to DOS' (see page ).
To quit the program and return to DOS, select 'Quit program'.
It is important to note that most of the commands work on the currently
selected music or song file. Enter music, print music, transpose music,
and play music all work on the currently selected music or song file. It
is important to know that a music file contains only one voice and a song
file contains one or more voices. See the section 'TERMS USED IN THIS
MANUAL' (page 3) for an explanation of music and song files. Some options
will work with multiple voices while others will require you to pick a
voice.
Set Music/Song File
This option is for selecting a music or song file to work with. You will
be prompted for the type of file you want to work with. Press either M or
S or use the mouse to click on one of the two choices. Remember that music
files have one voice while song files can have more than one voice.
You will then be given a directory of path specified for your music or song
files. You can change the default through the 'Configure system' menu.
See 'Setting the Location of your Song and Music Files' for information on
how to do this.
You can use the arrow keys, the PGUP, PGDN keys, or the 1st letter of the
selection to move the cursor around. Press ENTER on your selection. The
mouse can also be used. Use the arrows at the right-hand side of the
window to move the cursor. Then single-click the mouse on your selection
to pick it.
You can use the DEL key to delete a file if you want. If you press ENTER
on a directory, it will switch to that directory and give you a list of
files.
To create a new music or song file, select the first option 'Enter New .xxx
Filename' (where 'xxx' is either ACC or SNG) and enter a filename for your
new music or song file.
ACCU Music System v3.2 2-10-93 Page 15
You can press ESC to abort a selection.
You can now use the other commands that will work on the select music or
song file.
Enter music
This option is used for entering music. There are two editors available
for music entry. One editor is graphics-based and requires at least a CGA
graphics card. This is the default editor. The other editor is text-based
and does not require a graphics card. You can switch editors through the
Configure System->Program Options command. See page 11 for more
information.
The text-based editor is identical to the graphics-based one except that it
does not display the musical staff across the top of the screen.
You will be switched to graphics mode and it will display a musical staff
on the screen. At the bottom half of the screen it will have a text editor
for enter music commands.
NOTE: If you have selected the text-based editor, you will not see the
music across the top of the screen, but instead will have a larger text
entry window. All commands apply to both the text-based and graphics-based
editors.
It displays several pieces of information such as:
- the current window number
(upper right hand side of the window)
- the current measure number
(lower right hand side of the window)
- the current line number/ the total number of lines
(lower left hand side of the window)
- the insert/overwrite mode indicator
(bottom of the window)
You will also see a menu listing the available commands and the letters
needed to access them. Press ALT and that letter to access that menu item.
The editor is for entering the music commands. See the section 'CREATING
YOUR OWN MUSIC' below for information on what the music commands are and
how to use them. After entering each music command, the editor will check
your command. If it is incorrect it will display an error message.
Typically it will give you an idea on how to correct the error.
If you selected the "Play notes as entered" option (see page 11), it will
play each musical note as you enter. Please see that section for an
important note on playing notes in the editor.
In addition to accepting the complete music commands (as specified
elsewhere in this manual), it will also accept abbreviated commands. This
will allow you to speed up your music entry. It will take an abbreviated
ACCU Music System v3.2 2-10-93 Page 16
command and convert it into a full command, saving you several keystrokes.
Here's an explanation of how you can abbreviate your music commands:
Abbreviations are based on previous note data. So if you enter a music
command that is abbreviated, it will get any information needed to complete
the command from the previous note.
Given a music command of the format:
[Note letter][Accidental][Octave][Duration][Tie][Dynamic]
such as CF4QT/mf, you can abbreviate its entry by not putting parts at the
end of the note command.
NOTE: The note modifiers ([Tie] and [Dynamic]) can not be abbreviated.
Thus if you enter an abbreviated command, you must still enter these
modifiers since they won't be taken from the previous note.
So a sample note like C*4Q (without the tie and dynamic) could be
abbreviated as:
C - Entering the note letter only. Accidental is always *. Octave
and duration are taken from the previous note.
C* - Enter the note letter and accidental. Octave and duration are
taken from the previous note.
C*4 - Enter the note letter, accidental, and octave. Duration is taken
from the previous note.
CQ - Enter the note letter and duration. Accidental is always *.
Octave is taken from the previous note.
Q - Enter the duration. Note letter and octave are taken from the
previous note. Accidental is always *.
It is important to note that if the accidental is not in your abbreviated
command, the accidental placed in your expanded note will always be *.
As can be seen, the quickest notes can be entered by the note letter by
itself; the note letter and the duration; or the duration by itself.
There are a few peculiarities to the notes (which apply only to specific
abbreviations):
When entering just the note letter and accidental, you will need to use C#
for C Sharp rather than CS. This is because this could be mis-interpreted
as C sixteenth note. Do this for whenever you enter the note letter and
accidental and the accidental is a sharp.
When entering just the duration, you will need to use 8 rather E (for
eighth note). This is because it could be mis-interpreted as E the note
letter.
Take a typical music entry session like:
C*4Q
D*4Q
ACCU Music System v3.2 2-10-93 Page 17
E*4Q
Now, let's say you wanted to enter an F (to continue the scale), there are
several ways to do this:
1) Just type F and press ENTER. It will use the octave from the previous
note as well as the duration. It will use * as the accidental.
2) Type F* and press ENTER. It will use the octave and duration from the
previous note.
3) Type F*4 and press ENTER. It will use the duration from the previous
note.
4) Type Q and press ENTER. It will use the note letter, octave, and
duration from the previous note. It will use * as the accidental.
5) Type FQ and press ENTER. It will use the octave from the previous
note. It will use * as the accidental.
Measure bar commands (M***) can be abbreviated by just typing M and
pressing ENTER.
Quit commands (Q***) can be abbreviated by typing Q and one or more *'s.
So Q*, Q**, or Q*** would all be valid.
So, theoretically, to do this whole scale with the least typing, you would
type:
C*4Q
D
E
F
G
A
B
Q*
If you learn to use these abbreviations when typing in your music, you will
greatly speed up your note entry.
To move around in the text editor, you can use the following keys:
ARROW KEYS
HOME - Moves to the beginning of the line
END - Moves to the end of the line
INSERT - Toggles insert/overwrite mode
PGUP, PGDN - Goes up/down by a page
CTRL-PGUP - Moves to the top of the file in the window
CTRL-PGUP - Moves to the end of the file in the window
CTRL-Y - Deletes the current line
The editor works with multiple windows. With a music file, there is only
one window. With a song file, there is a window for each voice (or .V??
file).
The following are the command and used in the editor:
ACCU Music System v3.2 2-10-93 Page 18
ALT-# - # is NOT the # key on the keyboard. It is a number (such as
ALT-1, ALT-2, etc.). Pressing this will move you to that
window number without having to go to the W]indow menu.
ALT-S - Saves the current window
ALT-C - Clears the current window. This basically erases the voice
in the current window. You will be prompted for
confirmation.
ALT-O - Brings up the options menu. You can work with the following
options:
NOTE: The T]itle, A]uthor, D]escription, and E]rase options
will not be available when working with .ACC music files.
This is because the title and author are set with TITLE= and
AUTHOR= and there are no voice descriptions.
T]itle - Allows you to set the title of the song.
If you are working with a music file,
you MUST specify the title with the
TITLE= music command.
A]uthor - Allows you to set the author of the
song. If you are working with a music
file, you MUST specify the author with
the AUTHOR= music command.
D]escription - Allows you to set the voice description
for the current voice (window) if
working with a song file.
E]rase - Erases the voice description for the
current voice (window).
I]nstrument - Allows you to get an instrument listing
from the STANDARD.BNK file (for sound
card playing). See SOUND CARD USE for
more information.
Q]uit - Quits to the editor window
ALT-W - Brings up the window list. You can select other windows to
edit from this list. You can also add voices (windows) to
your music or song file. If you add a voice to a music
file, it is automatically converted into a song file.
ALT-Q - This will quit to the main menu. If you have not saved a
window, it will prompt you to do so.
You can also press F1 while in the editor to get help on the different
keystrokes available, the format of music commands, etc.
Print Music
This option is for printing a voice of the currently select music or song
file. You will see a menu like the following:
* Select voice
ACCU Music System v3.2 2-10-93 Page 19
Set Clef
Set Key
Set Time Signature
Set Options
Set Print Quality
Begin Printing
Quit to main menu
If you are using a song file and have multiple voices, you will need to
select the voice to print using the 'Select voice' command. The starred
command 'Select voice' will only show up if you are working with a multiple
voice song file.
You will also get a status box up in the upper-right hand corner of the
screen. This will show basically all of the information that you have
input so far. The 'Status:' portion refers to what is currently happening.
It will displaying 'Printing' when printing, 'Aborted' when the printing is
aborted, 'Errors' for errors in the music, 'Working' for creating the music
in memory, or 'Completed' when finished.
The following three options on the print music menu are not required unless
you have not specified these options in currently selected voice:
Set Clef: This is for setting the clef for the voice you have
selected to be printed. If you have used the CLEF=
music command in this particular voice, you do not need
to change this option. Valid clefs are T)reble, B)ass,
TeN)or, A)lto, and S)oprano.
Set Key: This is for setting the key signature for the voice you
have selected to be printed.If you have used the KEY=
music command in this particular voice, you do not need
to change this option. You can select either F for
Flats, S for Sharps, or N for Neither (i.e. no flats or
sharps). If you entered F or S, you will be prompted
for the number of Flats or Sharps. Enter a number 1 to
7.
Set Time Signature: This is for setting the time signature for the voice
you have selected to be printed. If you have used the
TIME= music command in this particular voice, you do
not need to change this option. Enter the time
signature in the following way: Type the top number of
the time signature followed by a slash followed by the
bottom number of the time signature. For example, the
time signature 4/4 would be entered as 4/4. Note that
this has changed since version 2.1 of ACCU Music
Printer. Previously you would have entered just 44.
You can still do that, but now you can use the slash.
The slash allows you to enter two digit time signatures
such as 12/8.
ACCU Music System v3.2 2-10-93 Page 20
The option 'Set Options' will let you set the left and right margins for
your printout. It will display the current settings which default to zero
inches for both margins. The distance is measured from each edge of the
paper, so you would not enter 7.5 for your right margin, but 1 since it is
one inch from the right edge of the paper (it is assumed that your paper is
8.5 inches wide). You can enter a number from 0 to 2 inches for your
margins. You can use decimal points.
'Set Print Quality' will allow you to determine what your printout will
look like. Depending on what your current printer and printer driver
allows you to do, you will be given several quality specifications. You
may not be given all of them since your printer may not support them. If
your printer supports all resolutions, it will give you the options D)raft,
M)edium, and H)igh. Select the letter of the print quality you want. Due
to the high resolution of the notes, your music will not look its best
unless it is printed at H)igh mode. At the D)raft and M)edium modes the
printout may look BAD (in draft mode portions of the music may be missing,
particular vertical lines). It is because it can't print everything when
it prints at the lower resolutions. If you are using a laser printer, the
Print Quality option will not work and will always print at 300 dpi (make
sure you have enough printer RAM).
'Begin Printing' will allow you to print out your music. It will not work
if you haven't selected a voice or set a print quality (only for non-laser
printers). If you are using a music file (.ACC file), you must have used
the TITLE= or AUTHOR= commands to specify the title or author. If you are
using a song file (.SNG file), you must use the O]ptions->T]itle or
O]ptions->A]uthor command under 'Enter music' to change the title or
author. It will then begin printing. It will load the file before it
prints so be sure the disk file is available at the beginning of printing.
Be sure the printer is turned ON before you select the 'Begin Printing'
option. Any status messages will appear in the box under category
"Status". You can press ESC to abort the printing (it will wait until the
end of the current staff line to stop printing). The program will return
to the main menu when it is done.
The last option 'Quit to main menu' will quit to the main menu.
Transpose Music
This option is for transposing voice(s) of your music or song file. It
allows you to transpose music UP or DOWN a number of half steps. This means
you could have it transpose some music down an octave or maybe from one
instrument to another. Another feature of the transposer is that it allows
you to specify the key signature of the output voice(s). This is useful
for changing music from a difficult key to an easier one.
If you are using a multiple-voice song file (.SNG) it will ask you which
voice(s) you want to transpose. Mark the voices you want to transpose by
pressing the SPACE BAR on each voice. You can also single-click the mouse
on a voice to mark it. Press ENTER or single-click the mouse on the
message 'Click Here when Completed' after selecting the voice(s) you want
ACCU Music System v3.2 2-10-93 Page 21
to transpose. If you do not mark any voices and just press ENTER, you will
be returned to the main menu.
You will next see a menu like the following:
Transpose amount in half steps
Original key signature in file(s)
Resulting key signature
Output song/music file
Begin transposition
Quit to main menu
'Transpose amount in half steps' will allow you to specify the amount of
half-steps you want to transpose the music. Enter the tranpose amount in
half steps. Enter a positive number (without the plus sign) to transpose
UP or a negative number (WITH the negative sign) to transpose DOWN. You
may enter 0 or any other number. Remember that there are 12 half steps per
octave. If you enter a number too big or too small, it will automatically
put the transposed note in the next closest octave. An example of using
half steps would be: transposing CN4Q up 2 half steps would make it DN4Q.
'Original key signature in file(s)' will allow you to specify the original
key signature of the voice(s) you have marked. If you used KEY= music
commands in the voice(s) you marked, you do NOT need to use this command.
This is if you did NOT specify the key signature within the voices. You
will be prompted for Flats, Sharps, or Neither. Select the appropriate
choice (neither is no flats or sharps). If you selected flats or sharps,
you will be prompted for the amount. Enter a number from 1 to 7. It is
important to realize that the key signature you enter with this option
applies to all of the voices you marked. Thus if any of the voices you
marked has a different key signature than the others you marked, you must
do separate transpositions for each different key signature. The best
solution to this problem is to use KEY= commands within your music files.
'Resulting key signature' allows you to specify the key signature of the
resulting music or song file. It defaults to having the computer select a
key signature. It will try to pick the best key signature. If you select
this option, you will be asked if you want a key signature with Flats,
Sharps, or Neither (Neither is no flats/sharps). If you select Flats or
Sharps, it will ask you if you want to specify the number of flats or
sharps. If select N for no, it will determine the key signature but will
use flats or sharps as you requested. If you select Y for yes, it will ask
how many flats or sharps. Enter a number from 1 to 7. Your marked
voice(s) will all have this key signature.
'Output song/music file' allows you to specify a different music or song
file for output. The transposer defaults to replacing the original
voice(s) in your music or song file with the transposed ones. It does not
change the voices you did not mark. You may decide that you want to have
the resulting transposed voices put in a different music or song file (so
as to preserve the original music or song file).
ACCU Music System v3.2 2-10-93 Page 22
An example of when you might want to do this might be: you want to
transpose the included SCALES song file to a different instrument, but what
to keep the original scales as well
After selecting this option, it will prompt for the new music or song
filename. Enter the filename with no path and no .ACC or .SNG extension.
It will put the resulting files in the same directory as the original file.
It is important to note that the resulting output music or song file will
contain all of the voices that were in the original file (i.e. although it
will transpose only the ones you marked, it will also put the unmarked
files in the new resulting music or song file).
'Begin transposition' will cause the transposer to start transposing with
the selected options. The transposer will then scan your voice files and
create the resulting files. If you have multiple key signature changes
within an input file, they will all be combined into one key for the output
file.
'Quit to main menu' will quit to the main menu.
Convert Music
This option will allow you to convert music files (.ACC files) to song
files (.SNG files), convert ACCU Music System files to .ROL files, and
convert .ROL files to ACCU Music System files. You will see a menu like
the following:
Convert to .ROL song file
Convert from .ROL song file
Convert .ACC file to .SNG file
Quit to main menu
The option 'Convert to .ROL file' will allow you to convert music or song
files to .ROL files. It will convert the current music or song file (i.e.
the one you have selected). It will go through all of voices in your music
or song file and create a .ROL file with the same base filename. The .ROL
file will be put in the same directory as the original music or song file.
This option does the same thing that the Play music command does when you
have it set up for the .ROL file player. The only difference is that this
command does not allow you to pick which voices (it always does all of
them) and it doesn't play the file when it's done.
The option 'Convert from .ROL file' will you to convert an Adlib .ROL file
to the ACCU Music System format. It will create a .SNG file and the
appropriate voice files. It will convert tempos, volumes, and instrument
names. It will not convert pitch-changing effects. You will be able to
select a .ROL file to convert.
The option 'Convert .ACC file to .SNG file' will allow you to convert
single voice music files to multiple voice song files. This will erase the
original .ACC file and create a new .SNG file allow with one .V?? voice
file. It will also take the TITLE= and AUTHOR= statements out of the .ACC
file and put them into the .SNG file. This option is primarily if you
ACCU Music System v3.2 2-10-93 Page 23
decide to make a one voice song into multiple voices. You can do the same
thing by editing the .ACC file in the editor using the Add voice option
under the W]indow command. This will also create the new .SNG file. This
option will first ask you to select an .ACC music file to convert. Select
a file to convert and it will convert it.
Play music
If you are using the PC speaker for output, you will get to pick the voice
you want to play (it will not ask you if you are using a music file or a
single voice song file). Simple press ENTER on the voice or click the
mouse on the voice to choose it. It will then begin playing.
If you are using a sound card for output, you will get to which pick voices
you want to play (it will not ask you if you are using a music file or a
single voice song file). You can some of them or all of them. Mark the
voices you want to play by pressing the SPACE BAR on each voice. You can
also single-click the mouse on a voice to mark it. Press ENTER or
single-click the mouse on the message 'Click Here when Completed' after
selecting the voice(s) you want to play. If you press ENTER on all voices,
it will play all of the voices. If you do not mark any voices and just
press ENTER, you will be returned to the main menu (if you weren't on 'all
voices').
It will create the .ROL file and run the .ROL song file player for your
sound card output.
Configure System
You will see a menu with the several options. All of these options have
been described in previous sections of this manuals. See the page numbers
listed below for a description of each of these options.
Printer Configuration - page 7
Sound output - page 6
Set sound volumes - page 13
Mouse status - page 5
Path to songs - page 4
Program options - page 11
Set colors - page 13
Set Registration Code - page 13
Shell to DOS
This option is for temporarily going to DOS. When you are done in DOS,
type EXIT to return to ACCU Music System. It is recommended that you do
not load up any memory-resident programs (such as PRINT) while shelled to
DOS since it can corrupt memory.
Quit program
This will quit to DOS.
ACCU Music System v3.2 2-10-93 Page 24
SOUND CARD USE
In order to use a sound card with ACCU Music System, you will need the
following:
- an Adlib compatible sound card (includes Soundblaster boards,
Mediavision boards, etc.)
- a sound driver for it:
this is SOUND.COM for the Adlib board
this is SB-SOUND.COM for the Soundblaster
- a bank file of instruments
- a .ROL song file player
I have not included the sound driver as it is copyrighted material. Adlib
owners should have had the driver supplied with the sound card.
Soundblaster owners should have had their driver supplied with the sound
card.
If you are a Soundblaster owner and do not have this driver, you can
contact Creative Labs and ask for the SB-SOUND.COM (for Adlib
compatibility). They can be contacted at 1-800-998-LABS (voice) or 408-
428-6660 (BBS).
I would suspect that the Soundblaster driver SB-SOUND.COM would work with
Soundblaster-compatible sound cards, so you might try obtaining the driver
from Creative Labs even if you don't own a Soundblaster.
A bank file of instruments (STANDARD.BNK) is included inside the InTune
program module. You will have to install this module in order to get to
it.
I have included the SHAREWARE version of the .ROL song file player called
InTune. It is NOT made by me. It is an excellent program written by Doug
Brandon. He has been kind enough to allow me to distribute it with my
program. It is UNREGISTERED, so you MUST register it SEPARATELY with him
if you decide to use it.
Please see the documentation file for INTUNE for information on how to
register it.
If you decide to use InTune, put it in the same directory as the ACCU Music
System program. Put the STANDARD.BNK file there as well. Make sure you
load up your Sound driver before running ACCU Music System (maybe use a
batch file).
The command to type in for running the InTune would be:
INTUNE !-!
This is what you would type into the configuration for ACCU Music System
when setting up the .ROL file player. You may need to put the file path
for INTUNE.EXE before the program name as well.
When you use a sound card with the .ROL file player, you can have different
instruments in your music/song files. You use the INSTRUMENT= command to
ACCU Music System v3.2 2-10-93 Page 25
change the current instrument in each voice. See a description of the
INSTRUMENT= command below for more information on how to use it.
You can get a list of instruments from within the editor by using the
O]ptions->I]nstruments command. It will ask you for the first letter to
start the listing at. Either enter a letter or press ENTER to see the
entire listing. It will then show all of the instruments it finds.
It gets the instrument list from the STANDARD.BNK file. It will look for
that file in the current directory first. If it doesn't find it there, it
will look for it in the same directory that is being used for your
music/song files. It will display an error message if it can't find it in
one of these two directories.
PRINTING SOME SAMPLE MUSIC
Included with this version of ACCU Music System are several music and
song files:
STARBANN.ACC - Star Spangled Banner (one voice, music file)
BTHVNNO5.SNG - Beethoven's 5th Symphony (multiple voice, song file)
SCALES.SNG - Major scales (multiple voice, song file)
To print STARBANN.ACC, do the following:
First set the music file, by selecting 'Set Music/Song File' from the main
menu and pressing M for music file (since it is an .ACC file). Now select
the file STARBANN. Next select 'Print music' from the main menu. You have
to have previously setup your printer driver for this to work. Select 'Set
Print Quality' and select the print quality for your music. Finally,
select 'Begin Printing'. Be sure the disk with the file is in the drive
and the printer is turned on. The program should print out the music to
the Star Spangled Banner then.
To print SCALES.SNG, do the following:
Remember, that this is a multiple voice song file, so you will need to
select the voice you want to print out. First set the music file by
selecting 'Set Music/Song File' from the main menu and pressing S for song
file (since it is a .SNG file). Now select the file SCALES. Next select
'Print music' from the main menu. You have to have previously setup your
printer driver for this to work. Select 'Select Voice' and pick which
voice you want to print out (in this case, what scale you want to print
out). Now select 'Set Print Quality' and select the print quality for your
music. Finally, select 'Begin Printing'. Be sure the disk with the file
is in the drive and the printer is turned on. The program should then
print out the scale you selected.
To print BTHVNNO5.SNG, do the following:
Remember, that this is a multiple voice song file, so you will need to
select the voice you want to print out. First set the music file by
selecting 'Set Music/Song File' from the main menu and pressing S for song
file (since it is a .SNG file). Now select the file BTHVNNO5. Next select
'Print music' from the main menu. You have to have previously setup your
printer driver for this to work. Select 'Select Voice' and pick which
ACCU Music System v3.2 2-10-93 Page 26
voice you want to print out. Now select 'Set Print Quality' and select the
print quality for your music. Finally, select 'Begin Printing'. Be sure
the disk with the file is in the drive and the printer is turned on. The
program should then print out the voice you selected of Beethoven's 5th
Symphony.
CREATING YOUR OWN MUSIC
You may be thinking by now, "This is great, but how do I print out my
own music?" Well, here comes that information. The first step is to set a
music or song file. Do this by selecting 'Set Music/Song File' from the
main menu. If you want a single voice music file, press M. If you want a
multiple voice song file, press S. Now select 'Enter New .xxx Filename'
(where 'xxx' is either ACC or SNG) and type in a filename. Now select
'Enter music' from the main menu.
You will now see a staff show up on the top half of the screen and a
text editor at the bottom half of the screen. See 'Enter music' for more
information on how to edit in the text editor. (NOTE: The staff will not
show up if you are using the text-based version of the editor.)
You will be entering information specifically for the printout by ACCU
Music System. That means that anything you type will appear in the sheet
music. The format for each command is as follows:
Note Letter/Accidental/Octave Number/Note Length/Dot/Tie/Dynamic
A description of each part follows:
Note letter This is the musical letter of the note. Valid
note letters are: C, D, E, F, G, A, B, R. The R
is for rest. Use it if you want a rest instead of
a regular note.
Accidental This is the accidental of the note. Some valid
accidentals are: N (natural), S (sharp), F
(flat), *. Only use an accidental if you want it
to appear on the music. For example, if all of
the notes in a song are natural, do not put an N
for all of their accidentals. Use an *. That
means that ACCU Music System will just print the
note with no accidental. For rests, be sure to
use an *.
Octave Number This is the octave number of the note. It ranges
from 1 to 8. If the note is a rest, use an *
instead of an octave number. Each octave goes
from lower C to the B above it. Octave 8 only
contains lower C. The following diagram gives you
an idea where on the staff each octave is:
ACCU Music System v3.2 2-10-93 Page 27
G
---------------------------F ---------------------------
E
---------------------------D ---------------------------
Treble C - Start of octave 5
---------------------------B ---------------------------
Clef A
---------------------------G ---------------------------
F
---------------------------E ---------------------------
D
Middle C - Start of octave 4
B
---------------------------A ---------------------------
G
---------------------------F ---------------------------
Bass E
---------------------------D ---------------------------
Clef C - Start of octave 3
---------------------------B ---------------------------
A
---------------------------G ---------------------------
F
E
Note Length This is how long the note is. Valid note lengths
are W (whole note), H (half note), Q (quarter
note), E (eighth note), and S (sixteenth note).
Rests must have a note length.
Dot This is whether the note is dotted. If it is,
there is a period immediately following the note
length. If not, there is NO period following the
note length.
Tie This is whether the note it tied. If it is, there
is a T following the last character. If it is
not, there is nothing following the last
character. [NOTE: Ties do not work in this
version of ACCU Music System. Include them in
your music so that in future versions you won't
have to modify your music.]
Dynamic This is the dynamic of the note. It is optional.
Dynamics can be "fff", "ff", "f", "mf", "mp", "p",
"pp", "ppp", etc. After the last character of the
note command, put a slash ('/') and then the
dynamic (in lower case). For a "mf" note, you
would add "/mf" to the end of the note command.
See examples for a better illustration. Do not
add dynamics to rests! You do not need to put a
dynamic on every note, just on the notes where
dynamics change.
ACCU Music System v3.2 2-10-93 Page 28
The following are some examples:
C*4E This is a C note, with no accidental, in the 4th octave
and is an eighth note.
FS5Q. This is a F note, with a sharp accidental, in the 5th
octave, a quarter note, and is dotted.
B*3ST This is a B note, with no accidental, in the 3rd
octave, sixteenth note, and is tied.
R**Q This is a quarter rest.
GN6H.T This is a G note, with a natural accidental, in the 6th
octave, half note, dotted, and is tied.
BN4Q/mf This is a B note, with a natural accidental, in the 4th
octave, quarter note, "mf" dynamic.
G*5H.T/fff This is a G note, with no accidental, in the 5th
octave, half note, dotted, tied, and is "fff" dynamic.
In addition to the usual whole measure rest "R**W", I have added a new
type of rests common to musicians. It is the multiple measure rest. It
shows up on the music as 1.5 inch line with the number of whole measure
rests written above it. The command is "Xn" where 'n' is the number of
whole measure rests. Do not use it for only 1 whole measure rest.
Anything 2 or greater is okay. Be sure to put the "Xn" command between two
measure bars (just like a whole rest usually is). Some examples are:
X2 Two measures of whole rests.
X12 Twelve measures of whole rests.
X6 Six measures of whole rests.
There are a few other things that you must know in order to enter
music for ACCU Music System. The first is that you need to divide your
music into measure bars. If you don't you'll run into major problems. To
put a measure bar in your music, use 'M***' as the note. Do not put a
measure bar at the beginning or end of your music. At the end of your
music use 'Q***' as the note. This tells ACCU Music System that this is
the end of your music. The following is a sample scale divided into
measures:
C*4Q
D*4Q
E*4Q
F*4Q
M***
G*4Q
A*4Q
B*4Q
ACCU Music System v3.2 2-10-93 Page 29
C*5Q
M***
D*5Q
C*5Q
B*4Q
A*4Q
M***
G*4Q
F*4Q
E*4Q
D*4Q
M***
C*4Q
R**H
R**Q
Q***
Multiple Voice Songs
ACCU Music System allows you to create multiple voice song files
(.SNG). This is for when you have music that has multiple voices playing
at the same time. You enter each voice in a separate Window (see the
'Enter music' section on how add a voice (ALT-W) to your song). You would
use the ALT-W command for Window and select 'Add voice'.
If you have a sound card and have it setup for sound output you can
play all of the voices in your song file at the same time (the sample song
file BTHVNNO5 was designed for this) using the play command. See SOUND
CARD USE (page 25) for more information.
If you do not have a sound card, you can only play one voice at a
time.
You can only print one voice at a time. In the future, you will be
able to print multiple parts on the same staff line or print musical
scores.
You can transpose multiple voices at a time.
Single Voice Music
You can also enter single voice .ACC files (music files). They work
similar to song files, but there is only one voice. You can convert a
music file to a song file with an option on the Conversion Menu.
That explains everything necessary to make your own music. The
ADVANCED MUSIC COMMANDS listed below will allow you to enhance your music
in many ways.
ADVANCED MUSIC COMMANDS
As you may have noticed, entering the key signature, time signature,
title, author, etc. each time you want to print a piece of music becomes
ACCU Music System v3.2 2-10-93 Page 30
tedious. In addition, this allows you to have only one time signature and
key signature per piece of music. As a result, a series of special
commands have been added to ACCU Music System to overcome these
limitations.
COMMENT
One function that is quite useful is the comment. This allows you to put
comments in your music telling where you are in the music or to describe
something in the music. Comments are NOT printed and are totally
disregarded by the program. Comments begin with a ; (semi-colon) and can
be any where on a line. Anything to the right of the semi-colon is
ignored. A few examples of comments might be:
M***
; This is the second ending of the music
E*4Q
F*4H.
M***
G*4H
G*4H
Q*** ; That's the end.
TITLE, AUTHOR
Two of the special commands which are closely related are TITLE and AUTHOR.
They allow you to set the Title and Author of the piece of music. NOTE:
You can only use these two commands if you are working with a music file
(.ACC file). If you are using a song file (.SNG file), use the
O]ptions->T]itle or O]ptions->A]uthor commands from the editor to change
the title or author.
The TITLE or AUTHOR commands must be at the very beginning of the song
(before any music data). The format for them is:
TITLE=Your Title Here
AUTHOR=Me
Just put the title or author immediately following the equal = sign without
any quotes or apostrophes. The equal sign is necessary.
CLEF
Another command that is quite useful is CLEF. This allows you to set the
clef of the music. At this point in time it can only be used at the very
beginning of the song (before any music data). It is used to set the
initial clef. For now, you can only have one clef per voice file. After
the CLEF= (all special commands have an equal sign after them), you need to
put a letter telling what clef. This letter is the same as the one you
would press if you were entering the clef from the Print menu. The valid
letters are: T - treble, B - bass, N - tenor, A - alto, S - soprano. An
example might be:
ACCU Music System v3.2 2-10-93 Page 31
CLEF=N
; This sets the clef to TENOR
TIME
The TIME command allows you to set the time signature in your music. You
can use it anywhere within your song (at the beginning of a measure). It
is useful for initially setting the time signature of a song in addition to
changing the time signature partway through the song. The TIME command
must be at the beginning of a measure (not necessarily immediately
following a measure bar [M***], but before any note commands).
The format for the TIME command is TIME=t/b. The 't' would be the top
number of the time signature and 'b' would be the bottom number of the time
signature. Don't forget the equal sign.
In previous versions, you could not combine a TIME= statement and a KEY=
statement in the same measure bar. This has been corrected. You can now
combine both in the same measure bar.
Additionally, in previous versions, the TIME= statement was of the format
TIME=tb (notice there is no slash). This format is still supported, but
the format with the slash is recommended since it allows you to have two
digit top and bottom numbers.
E*4Q
F*4Q
G*4H
M***
TIME=2/4
; This would set the time signature to 2/4
G*4H
F*4Q
E*4Q
M***
TIME=3/4
KEY=2F
; This would set the time to 3/4 and change the key to 2 flats
E*4W
Q***
KEY
The KEY command allows you to change the key signature of your music. You
can use it anywhere within your song (at the beginning of a measure). It
is useful for initially setting the key signature of a song in addition to
changing the key signature partway through the song. The KEY command must
be at the beginning of a measure (not necessarily immediately following a
measure bar [M***], but before any note commands).
In previous versions, you could not combine a KEY= statement and a TIME=
statement in the same measure bar. This has been corrected. You can now
combine both in the same measure bar.
ACCU Music System v3.2 2-10-93 Page 32
The format for the KEY command is KEY=nT (where 'T' is either F for Flats
or S for Sharps and 'n' is the number of each). 'n' is a number from 0
(for no flats/sharps) to 7.
E*4Q
F*4Q
G*4H
M***
KEY=3F
; This sets the key to 3 flats
E*4Q
F*4Q
G*4H
M***
KEY=0F
; This sets the key to no flats/sharps
E*4W
M***
KEY=2S
TIME=2/4
; This sets the key to 2 sharps and the time signature to 2/4
F*4H
F*4H
Q***
If you want to set the KEY to 0 flats/sharps at the beginning of your song,
be sure to not to put either KEY=0F (or KEY=0S) at the beginning of your
song or set the key signature at the main menu.
TEMPO
The TEMPO command is for setting the TEMPO of the music. Its format is:
TEMPO=bpm
'bpm' is the beats per minute. An example might be: TEMPO=108.0
As you can see, you can specify a decimal if you want.
TEMPO commands can only appear in voice 1 of song files (.SNG). Any tempo
changes specified in voice 1 will affect the other voices as well. There
are no limitations regarding music files (.ACC) (i.e. they can be placed
anywhere in the .ACC file).
You can specify more than one TEMPO command in a song to change the tempo.
The TEMPO command only affects the playing of music, not the printing.
INSTRUMENT
The INSTRUMENT command is for setting the current instrument to play the
voice with. It is only used for the .ROL song file player when you are
using a sound card. The format is:
INSTRUMENT=instname
ACCU Music System v3.2 2-10-93 Page 33
'instname' is the instrument name you want to switch to.
An example might be: INSTRUMENT=tromb1
Multiple INSTRUMENT commands can be used in a voice to change the
instruments within the voice.
PERCUSSION
The PERCUSSION command is for setting whether the current music/song file
uses percussion. This is only used for the .ROL song file player. The
format is:
PERCUSSION=status
'status' is either ON or OFF. If you use percussion instruments in your
music, use PERCUSSION=ON. Otherwise set it to OFF. It defaults to OFF.
Any of the advanced commands can be used to replace the manual
settings at the main menu. Be sure to set the settings from the main menu
OR use the advanced commands. Do not forget to use one or the other.
Also, the advanced commands override any manual settings.
OS/2 SETUP
As a user of OS/2 2.0, I have extensively tested ACCU Music System with
this operating system. I have listed below the DOS settings which will
enable ACCU Music System to work at its best.
DPMI MEMORY LIMIT = 0
EMS MEMORY LIMIT = 0
XMS MEMORY LIMIT = 0
HW_TIMER = ON (This affects the cursor in the graphics-based
editor.)
Leave all of the rest of the settings at their defaults.
NOTES FROM THE AUTHOR
Reading comments about the program has proved a valuable asset in
learning what to change. I will keep in mind all of your suggestions as I
continue to upgrade this program. After using this new version, please
mail me the comment form with any ideas, comments, or bugs so I know where
to go from here.
This program was formerly named ACCU Music Printer. I changed the
name starting with version 3.0 to reflect the fact that not only does it
print music, but it edits it, transposes it, converts it, plays it, AND
prints it.
ABOUT THE AUTHOR
I am currently attending the University of California Los Angeles
(UCLA), majoring in Computer Science. I am a sophomore there this fall.
ACCU Music System v3.2 2-10-93 Page 34
My permanent address is in Poway, California which is a city only 30 miles
away from downtown San Diego. I have been programming for a number of
years. I first started out on the Atari 800 with BASIC and have progressed
to C on the IBM PC. I have written several other shareware programs for
the IBM. I have an interest in music, thus the writing of ACCU Music
System.
If you have any ideas for other programs, please let me know.
ABOUT THE PROGRAM
ACCU Music System is written in C++ (although most of it is standard
C) and compiled with Borland C++ 3.1. It started out as a BASIC program on
my Atari. It easily outgrew that and so was rewritten in C on the IBM. It
is currently over 30,000 lines long. Any comments or questions about the
program and how it works are welcome.
FUTURE REVISIONS
Assuming I receive some support or acknowledgement that this program
is useful, I will continue making enhancements. Future enhancements
include the following:
o Fix to problem of sometimes improper note playing while in the
editor. See page 12 for more information.
o Enhanced printer output, including:
- Connecting bars: Several consecutive eighth notes and
sixteenth notes will be connected together instead of
separate.
- Additional notes, musical symbols: thirty-second notes,
ties, repeat symbols, double bars, double dots
o A Scorer which would take several ACCU Music System files and
print them out like a director's score or something like you
would find in a music book.
o The ability to put text beneath the music (e.g. lyrics).
o The ability to put chord symbols in the music.
o The ability to put headings at the top of the page or bottom of
the page.
o Ability to read / write MIDI .MID files.
o Possibly a version for Windows 3.1 supporting multimedia output
o Possibly a version for OS/2 2.0. (Does someone know how to get
the programmer's manuals for OS/2 2.0 cheap?)
ACCU Music System v3.2 2-10-93 Page 35
ACCU MUSIC SYSTEM REGISTRATION
ACCU Music System is being distributed as ShareWare. If you find it useful
or use it every so often, please register your program. Purchasing this
program from a local users' group, software disk club, or computer store
does not mean your program is registered. It will only be registered if
you mail ME your registration form and money.
Registration costs $20.00 * (US funds, please) and entitles you to:
- the next version of the program with printed documentation when
the program becomes available
- a code to remove the "begging screen" and the one-line
registration reminder on printouts from this and all future
versions
- the ability to receive additional future versions at a discount
price *
- product support from the author
* U.S. orders add $3.00 for shipping and handling.
Foreign (non-U.S.) orders add $6.00 for shipping and handling.
Fill out the registration form (found in REGISTER.FRM) and mail it with
$20.00 plus shipping and handling (see shipping and handling charges listed
above).
When you register you will receive a form which will allow you to upgrade
to future versions. It will include the discount price for the upgrades.
This will allow you to get future updates hassle-free.
You will receive the next version of ACCU Music System on disk with printed
documentation when it becomes available. If the next version is not
immediately available, you will receive a letter confirming your
registration and the information necessary to remove the begging screen and
the one-line registration reminder from the program. If you WANT to
receive your printed documentation immediately (even if there isn't a new
version available), write DOCUMENTATION IMMEDIATELY on your registration
form.
I would really appreciate any comments, questions, ideas, etc. Anything I
can get from the users will certainly help me make ACCU Music System a
better program. If you have any problems, BE SURE TO WRITE!! Just send me
a note or write me a letter. Be sure to include your return address in
case I need to write you back. There is a comment form located in the
COMMENT.FRM file.
Send all correspondence to:
Kevin Fischer
c/o ACCU Music System
16878 Saint James Drive
Poway, CA 92064-1137
USA
ACCU Music System v3.2 2-10-93 Page 36
See the registration form in REGISTER.FRM if you feel like registering
your copy of ACCU Music System.
BUGS
I would appreciate hearing about any bugs, problems, etc. you encounter
with ACCU Music System. Although I CANNOT give you a free update or
anything of that sort, I will do my best to fix the problem and notify you
that it has been fixed.
DISCLAIMER
Users of ACCU Music System must accept this disclaimer of warranty:
"ACCU Music System is supplied as is. The author disclaims all
warranties, expressed or implied, including, without limitation, the
warranties of merchantability and of fitness for any purpose. The
author assumes no liability for damages, direct or consequential,
which may result from the use of ACCU Music System."
All software, hardware, etc. mentioned in this documentation are copyright
their respective owners.
SHAREWARE
Shareware distribution gives users a chance to try software before buying
it. If you try a Shareware program and continue using it, you are expected
to register.
Copyright laws apply to both Shareware and commercial software, and the
copyright holder retains all rights, with a few specific exceptions as
stated below. Shareware authors are accomplished programmers, just like
commercial authors, and the programs are of comparable quality. (In both
cases, there are good programs and bad ones!) The main difference is in
the method of distribution. The author specifically grants the right to
copy and distribute the software, either to all and sundry or to a specific
group. For example, some authors require written permission before a
commercial disk vendor may copy their Shareware.
Shareware is a distribution method, not a type of software. You should
find software that suits your needs and pocketbook, whether it's commercial
or Shareware. The Shareware system makes fitting your needs easier,
because you can try before you buy. And because the overhead is low,
prices are low also. Shareware has the ultimate money-back guarantee -- if
you don't use the product, you don't pay for it.
ACCU Music System is a "Shareware program" and is provided at no charge to
the user for evaluation. Feel free to share it with your friends, but
please do not give it away altered or as part of another system. The
essence of "user-supported" software is to provide personal computer users
with quality software without high prices, and yet to provide incentive for
programmers to continue to develop new products. If you find this program
useful and find that you are using ACCU Music System and continue to use
ACCU Music System v3.2 2-10-93 Page 37
ACCU Music System after a reasonable trial period, please register your
program.
Anyone distributing ACCU Music System for any kind of remuneration must
first contact Kevin Fischer at the address above for authorization. This
authorization will be automatically granted to distributors recognized by
the (ASP) as adhering to its guidelines for shareware distributors, and
such distributors may begin offering ACCU Music System after contacting the
author.
You are encouraged to pass a copy of ACCU Music System along to your
friends for evaluation. Please encourage them to register their copy if
they find that they can use it.
ASP
This program is produced by a member of the Association Shareware
Professionals (ASP). ASP wants to make sure that the shareware principle
works for you. If you are unable to resolve a shareware-related problem
with an ASP member by contacting the member directly, ASP may be able to
help. The ASP Ombudsman can help you resolve a dispute or problem with an
ASP member, but does not provide technical support for members' products.
Please write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI 49442 or
send a CompuServe message via CompuServe Mail to ASP Ombudsman 70007,3536.
CONTACTING THE AUTHOR
If you need to contact me for any reason, I can be reached at the location
listed below.
Kevin Fischer
c/o ACCU Music System
16878 Saint James Drive
Poway, CA 92064-1137
USA
NOTE: As I am not usually residing at the above address (since I am at
college), it will take me a little time to respond to any correspondance.
I do get my mail forwarded regularly, so all registrations and comments
will get responded to ASAP.
I can also be contacted via E-mail on the Internet. I read my E-mail
regularly, so this is the fastest way of contacting me. My address there
is: kfischer@seas.ucla.edu
ACCU Music System v3.2 2-10-93 Page 38
INDEX
.ACC . . . . . . . . . . . . . 2-5, 7, 11, 19, 21, 23, 24, 26, 30, 31, 33
.ROL . . . . . . . . . . . . . . . . . . 1, 3, 4, 6, 7, 11, 23-25, 33, 34
.ROL FILE PLAYER . . . . . . . . . . . . . . . . . . . . . . . . 1, 23, 25
.ROL SONG FILE PLAYER . . . . . . . . . . . . . . . . . . 6, 24, 25, 33, 34
.SNG . . . . . . . . . . . . . . . 2-5, 7, 11, 21, 23, 24, 26, 30, 31, 33
.V?? . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3, 11, 18, 23
ACCIDENTAL . . . . . . . . . . . . . . . . . . . . . . 12, 17, 18, 27, 29
ADDRESS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35, 36, 38
ADLIB . . . . . . . . . . . . . . . . . . . . . . . . . 1, 3, 6, 13, 23, 25
ALTO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
AUTHOR . . . . . . . . . . . . . . . 3, 14, 19, 21, 23, 30, 31, 34, 36-38
BASS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28, 31
BIOS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2, 3
CLEF . . . . . . . . . . . . . . . . . . . . . . . . . . . 20, 28, 31, 32
COLOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2, 3, 13
COMMAND-LINE . . . . . . . . . . . . . . . . . . . . . . . . . . . 2, 6, 7
COMMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31, 34, 36
CONVERSION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2, 30
CREATING . . . . . . . . . . . . . . . . . . . . . . 7, 8, 10, 16, 20, 27
DIRECT SCREEN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
DOT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27, 28
DOUG BRANDON . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
DRIVER . . . . . . . . . . . . . . . . . . 2, 5-8, 10, 11, 13, 21, 25, 26
DYNAMIC . . . . . . . . . . . . . . . . . . . . . . . . . . . 13, 17, 27-29
EDITOR . . . . . . . . . . . 1, 11, 12, 16, 18, 19, 24, 26, 27, 31, 34, 35
FUTURE . . . . . . . . . . . . . . . . . . . . . . . 6, 12, 28, 30, 35, 36
GRAPHICS . . . . . . . . . . . . . . . . . . . . . . 1, 9, 11, 12, 16, 34
HELP . . . . . . . . . . . . . . . . . . . . . . . . . . . 14, 19, 36, 38
INSTRUMENT . . . . . . . . . . . . . . . . . 3, 19, 21, 23, 25, 26, 33, 34
INTUNE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4, 6, 7, 25
KEVIN FISCHER . . . . . . . . . . . . . . . . . . . . . . . . . . 1, 36, 38
KEY . . . . . . . . . . . . . . . . . . . . . . 1, 12, 15, 18, 20-23, 30-33
MARGIN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
MULTIPLE MEASURE REST . . . . . . . . . . . . . . . . . . . . . . . . . 29
NEW . . . . . . . . . . . . . . 1, 2, 5, 14, 15, 23, 24, 27, 29, 34, 36, 37
NOTE . . . . . . . . . . . 4, 8, 11-20, 22, 23, 27-29, 31, 32, 35, 36, 38
NOTE LENGTH . . . . . . . . . . . . . . . . . . . . . . . . . . 12, 27, 28
NOTE LETTER . . . . . . . . . . . . . . . . . . . . . . . . . . 17, 18, 27
OCTAVE NUMBER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
OPTIONS . . . . . . . . . . . . . . . . . 2, 7, 8, 11, 14-16, 19-21, 23, 24
OS/2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1, 2, 34, 35
PERCUSSION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
PRINT QUALITY . . . . . . . . . . . . . . . . . . 8, 10, 11, 20, 21, 26, 27
PRINTER . . . . . . . . . . . . 1, 2, 7-11, 15, 20, 21, 24, 26, 27, 34, 35
PRINTER PORT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8, 10
PRINTING . . . . . . . . . . . . . . . . . . . 1, 9, 10, 19-21, 26, 27, 33
PROGRAM . . . . . . . . . . . . . . . 1-8, 11, 14-16, 21, 24-27, 31, 34-38
REGISTRATION . . . . . . . . . . . . . . . . . . . . . 13, 14, 24, 36, 37
SETTING UP . . . . . . . . . . . . . . . . . . . . . . . . . 5, 7, 10, 25
SHAREWARE . . . . . . . . . . . . . . . . . . . . . . . . 6, 14, 25, 35-38
SHIPPING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
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SOPRANO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
SOUND CARD . . . . . . . . . . . 1, 3, 4, 6, 7, 13, 15, 19, 24, 25, 30, 33
SOUND CARD USE . . . . . . . . . . . . . . . . . . . . . 6, 7, 19, 25, 30
SOUND DRIVER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
TEMPO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12, 33
TENOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31, 32
TIE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17, 27, 28
TIME . . . . . . . . . . . . . . . . . . . . 1, 2, 6, 9-11, 20, 30-33, 38
TITLE . . . . . . . . . . . . . . . . . . . . . . 3, 14, 19, 21, 23, 30, 31
TRANSPOSE . . . . . . . . . . . . . . . . . . . . . . 1, 14, 15, 21-23, 30
TREBLE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28, 31
UPGRADE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34, 36
VOICE . . . . . . . . . . . . . . . . . 1-3, 11, 15, 18-27, 30, 31, 33, 34
WINDOWS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18, 19, 35
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